2022 Event Registration ~ Versatility, Game Shows, and Trail Rides

You have arrived at Central Registration. Click on the event for which you would like to enter.

If the link for the event is not yet active, information and registration pages are under construction - please check back soon.

You are not required to pay for an event at the same time that you register. All payments will be made at the show. By registering you are not obligated to participate in the classes for which you register. Please register. The information you provide helps for planning for helpers and for food. In addition the signing in process at the show will run faster and better if you register.

Thank you


2022 Horse Shows

Pre registration must be received by 10PM of the Wednesday before the show date to avoid an additional late entry fee of $15 .

2022 Versatility Challenges entry form

2022 Gymkhana Show Entry Form

Trail Rides

Registration provides the organizer with attendance information and enters the horse/rider combination for end of year Trail Award and updates the team progress.

Please fill out and submit a separate form for each ride in which you would like to participate.


2022 Ellis River Riders Fun Show Class List

  1. Leadline/WT Hole in One: Riders will ride down around the bucket and drop the golf ball in the bucket. DQ will occur if bucket is missed or knocked over or if horse canters.

  2. Leadline/WT Sack Race: Riders will ride down to the volunteer holding the sack, dismount horse, get in sack and jump back across the timer line. DQ will occur if horse canters.

  3. Leadline/WT Walk-Trot-Lead: Riders will walk until the cone, trot from the cone to the barrel, dismount and lead their horse back across timer line. DQ will occur if horse canters or if the rider doesn’t dismount at barrel and lead horse back.

  4. Leadline/WT Donut Race: Riders will ride to donut, retrieve it and ride back across the timer line. DQ will occur if the donut is dropped before the timer line or if horse canters.

Costume class: This is an all age event with guest judges. There may be groups of riders with one horse. 15 minutes after the last Leadline/WT class. Prizes will be awards for the following 4 categories:

    • Scariest

    • Funniest

    • Most Original

    • Most Creative

  1. Open Saturn’s Rings: Riders start by doing a circle around the barrel, then each circle add another pole into the circle. DQ if timer is tripped or pole/barrel is knocked over.

  2. Youth Sack Race: Riders will ride to the barrel, dismount, get into the sack and jump back across the timer line while leading horse. DQ is barrel is knocked over or rider looses control of horse while hopping.

  3. Adult Sack Race: Riders will ride to the barrel, dismount, get into the sack and jump back across the timer line while leading horse. DQ is barrel is knocked over or rider looses control of horse while hopping.

  4. Pairs 3 legged Race: Riders will ride to the barrel, dismount, each put one leg into the sack and jump back across the timer line while leading horse. DQ is barrel is knocked over or rider looses control of horse while hopping.

  5. Youth Hole in One: Riders will start with a golf ball, ride to the bucket on the ground, drop ball into bucket and ride back. DQ will occur if bucket is tipped over or ball doesn’t land in bucket.

  6. Adult Hole in One: Riders will start with a golf ball, ride to the bucket on the ground, drop ball into bucket and ride back. DQ will occur if bucket is tipped over or ball doesn’t land in bucket.

  7. Open Tip The Teddy: Riders will use the lancer stick to knock the teddy bear off the barrel. DQ occurs if barrel is knocked over or if lancer stick is dropped.

  8. Pairs Underwear Race: Rider 1 will start with the underwear on, Rider 2 will start by the barrel in the arena. Rider 1 will ride past the barrel, dismount, take underwear off, rider 2 will put underwear one, mount horse and ride out. Rider 2 can lead horse out of arena.

  9. 13. Youth Walk-Trot-Lead: Riders will walk to 1st cone, trot to barrel, dismount and lead horse back across timer line. DQ will occur if horse doesn’t walk to first cone, or trot to the barrel.

  10. Adult Walk-Trot-Lead: Riders will walk to 1st cone, trot to barrel, dismount and lead horse back across timer line. DQ will occur if horse doesn’t walk to first cone, or trot to the barrel.

  11. Pairs Broomball: Rider 1 will start by hitting ball down past barrel, Rider 2 will wait at barrel and hit the ball back across the timer line. DQ will occur if barrel is knocked over or if Rider 1 hits ball back across the timer line.

  12. Open Magazine Race: A magazine will be hanging on the middle lancer pole. Riders will be given a page number to find prior to entering the arena. Riders will race down, rip the page number out and race back. DQ will occur if magazine page doesn’t make it back across the timer line or if rider doesn’t get at least half the page.

  13. Youth Donut Race: Riders will race to the donut, retrieve it and rider back across the timer line. DQ will occur if donut is dropped before timer line.

  14. Adult Donut Race: Riders will race to the donut, retrieve it and rider back across the timer line. DQ will occur if donut is dropped before timer line.

  15. Pairs Egg and Ladle: Rider 2 will start between the cones in the arena, Rider 1 will ride in-between the cones and the egg must be passed off between ladles. Rider 1 must follow rider 2 out of the arena DQ will occur if egg isn’t transferred, egg is dropped or cone is knocked over.

  16. Open Carrot Race: Riders will use use a carrot to bribe their horse through a pattern that might include weaving through cones, making circles around objects. DQ will occur if horse doesn’t follow rider.

In addition there will be Chowder/Stew and Dessert Cook-Offs. for entries and further information please email food@ellisriverriders.com